![]() For example, firing a shot with Fang equipped and switching to Armor won’t use Fangs damage, but firing with Armor and switching to Fang before contact will do the double damage. Checks for Fang aren’t made until projectile connects. Using magic or a potion will search, from left to right, to find another of the same that was used and equip.Area tiles and transitions changed so it’s not just a bunch of empty space to traverse. No refights with Hippogriff2, Hippogriff3, Flier2 and Grewon2.Phalanx’s Fortress is available at the beginning.It was to just de-lag the game as much as possible, but some whatifs flew around in the brain so a little bit more ended up being done. This project started out much smaller a little over 11-12 years ago. Something worth noting is that the ROM’s header is “DARKEDEN”, which may be indicative of the game being used as a base for this demo.Release of Imp 1.0 patch for No Header Demon’s Crest US ROM by Rootrick, no ROM expansion needed. The port was pitched to Capcom but never ended up materializing into a full product. As such, a patched version is also included within this release. With some hacking, you can progress further to a semi-functional rendition of the first stage. ![]() ![]() When attempting to play it unaltered, the game will crash after pressing start at the title screen. Unfortunately it seems to be in a rather buggy state. This demo was previously unknown to the internet, but appears to be a faithful port of the Super Nintendo original. The following is a largely unfinished port of Demon’s Crest for the Game Boy Advance by Rival Dreams.
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